Sample Project
The best way to learn is through examples. So, let's create a sample project to see how to use the framework.
We will be working on a simple game where the player can shoot at a gallery to score points.
The features we will implement are:
The player can move their camera around with their mouse or gamepad.
The player will be able to shoot their weapon with the left mouse button or the right trigger.
The player will have a score that will increase when they hit a target.
The player will have a timer that will decrease over time.
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