Byte is a game engine written in Rust. It's goal is to be a modern, composable, future-proof game engine.
Not all features are implemented yet.
As part of the goal of being a modern game engine, Byte has moderate requirements.
A GPU that supports Vulkan 1.3 or higher
A CPU that supports AVX2 or higher
4GB of RAM
Linux 22.04 or higher
This guide is designed to hand hold you through the process of creating a game with Byte.
It is to be read in order, as each chapter builds on the previous one.
To get started just click on the Next button below.