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Byte is a game engine written in Rust. It's goal is to be a modern, composable, future-proof game engine.
Not all features are implemented yet.
- Vulkan rendering
- Python scripting
- C# scripting
- VR support
As part of the goal of being a modern game engine, Byte has moderate requirements.
- A GPU that supports Vulkan 1.3 or higher
- A CPU that supports AVX2 or higher
- 4GB of RAM
- Linux 22.04 or higher
This guide is designed to hand hold you through the process of creating a game with Byte. It is to be read in order, as each chapter builds on the previous one. To get started just click on the Next button below. Good luck!