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Input
The game application template defines the following input related data
- Input sources
- Gamepad:
Gamepad
- Input source events
- Action
- Left bumper:
- Right bumper:
RightHatButton
- Top front face:
TopFrontButton
- Right front face:
RightFrontButton
- Bottom front face:
BottomFrontButton
- Left front face:
LeftFrontButton
- Top Dpad
- Right Dpad
- Bottom Dpad
- Left Dpad
- Linear
- Left trigger
- Right trigger
- 2D
- Left joystick
- Right joystick
- Input source parameters
- Linear
- Low frequency rumble: [0, 1]
- High frequency rumble: [0, 1]
- RGBA
- Light color
- Mouse:
Mouse
- Input source events
- Action
- Linear
- 2D
- Keyboard:
Keyboard
- Input source events
- Action
- VR Controller:
VRController
- Input source events
- Action
- Trigger
- A
- B
- Linear
- Trigger
- Velocity
- 2D
- Trackpad position
- 3D
- Controller position
- Quaternion
- Controller orientation
Last modified 1yr ago